Liv White (![]() @ 2018-12-07 12:10:00 |
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Verbal Teleportation
Liv is able to say the name of a specific location and is teleported there. She has to speak the name aloud, whether that’s a shout or a whisper, and put intent behind it and she has to speak clearly, enunciating where she wants to go. Her powers differentiate between where she wants to go in her mind and what comes out of her mouth; if her words aren’t clear and her location isn’t clear, she might end up going somewhere completely unintended, which could end up with her being teleported somewhere completely random.
Her ability to teleport doesn’t seem to have a limit, if she wants to go there then she can. That being said, it’s harder to teleport to somewhere she doesn’t know (teleporting to Paris, for example). Using pictures as reference is far more difficult and tiring for her, and increases the risk of her landing in the wrong place, landing somewhere where she might end up damaging something or someone. Teleporting to somewhere unknown also leaves her shaky and exhausted, vulnerable upon arrival to something going wrong as it takes her a while to regain her bearings, and she could hurt herself if teleporting somewhere that isn’t safe/meant for people/has been forcibly moved by her ability. It takes her approximately five minutes to teleport to a place she doesn’t know versus a split-second instantaneous teleport to somewhere she knows.
She has to visualise where she’s going and this can backfire if the layout has changed since she was last there, meaning that she could teleport into what used to be an empty room that’s now filled with stuff, which would be forced out of her way via her spatial expansion ability, reducing her effectiveness in stealth.
She can say ‘home’ and will be teleported to her childhood house, for instance, not her current place of residence if she doesn’t think of that as home. The meaning of such words fluctuates. Therefore she has to be specific “mom’s house” or “my apartment” or “second floor of the Lotus hotel, near the elevators”. The more specific the better, so she could say “my old room in my mom’s house” and it would take her to that exact location. If she just said ‘mom’s house’, she could end up in the lounge, the backyard, the kitchen etc.
She can teleport up to two people with her, though this isn’t a feat she’s accomplished often as there is a palpable strain on her for doing so. She can teleport herself short distances multiple times without tiring but can only do one teleport with someone else/others before needing to rest as it makes her whole body ache like she’s run a marathon and she is depleted, one person causes her to be extremely fatigued and unable to do anything, two people causes her to be on the verge of blacking out upon arrival, especially if she’s had to teleport them a longer distance than she’s used to. People who teleport with her get what she calls ‘port-lag’, which is a sensation of extreme vertigo and nausea that lessens with practise and experience but is pretty overwhelming the first time.
When she teleports, she shimmers out of sight and then shimmers back in. Her teleportation is accompanied by a light humming sound.
Spatial Expansion
Liv is able to expand the empty space at a teleportation destination to provide room for herself and anyone teleporting with her, pushing matter and/or energy away from herself to prevent her from teleporting into something - or someone. This is expanded at a molecular level, meaning that whatever is in her way is destroyed.
This works practically in that she would teleport into a room and if the layout had changed and a wall had been built, and she was going to land inside the wall, the gap between the wall and insulation would expand to fit her, effectively blowing up the wall to prevent her from getting trapped. This effect happens in a similar fashion with trees, boxes and other objects.
She cannot control this ability as it is a passive subset to her ability to teleport. She can only make enough space for herself, unless she's teleporting someone else alongside her in which case she can make space enough for the both of them (however they have to be intimately close). If there is sufficient space for her/her and another person then this power does not manifest meaning that she could, theoretically, teleport into a hollow tree, or a large wall cavity and not have any way of getting out without teleporting again. She is vulnerable to any backlash that might come from the destruction of something that has been obliterated to make space for her; a collapsing building due to her blowing out a support wall, electric shock from damaged cables etc. She has to be very careful and make sure that she doesn't need this and so teleports with caution, choosing - outside of her show, of course - to walk places the old fashioned way. It's safer.
Time Manipulation
Liv is able to manipulate time in a general area and specific target area, and has exhibited (within the limtied realms of her magic show) the ability to accellerate, slow down, stop and rewind time when specifically focused on an individual target.
She is able to slow time in her immediate area (approximately the size of a medium sized Vegas auditorium) while allowing herself to move unencumbered, giving the illusion of her having enhanced speed or reflexes, allowing her to dodge bullets or knives thrown in her direction, or catch bullets and knives in thin air. She has also demonstrated the ability to conduct a temporal rewind to repair something damaged on stage (a plate, a cup, depending on what she's feeling); an audience member smashes it, and then she rewinds the damage done to the item, making it whole again. The limitation on this, however, is that she cannot do this indefinitely; the plate showed signs of damage after five rewind-repairs and cracked post-show on the sixth time and she was unable to repair it, interestingly each time the plate cracked it cracked in exactly the same way. Despite reversing time and fixing the damage some ghost of it remains and she cannot wipe that away. Theoretically, she could rewind a person to reverse damage but has not been able to rewind anything older than ten minutes at the most and that took an incredible toll on her. She has also been able to stop a Dove in mid air and pluck it out in front of a shocked audience, letting time catch up with it once it was in her hands and she released it again.
Her understanding of her powers is limited based on the fact that she only ever used them for the benefit of her magic show. The only time she tried to use them outside of that was an abject failure as the person she was trying to heal had already died, and she was unable to rewind time far enough to bring them back from the dead if she could even do that.
She is able to stop time in a stadium full of people for up to thirty seconds, twice in quick succession but cannot repeat that again for a full twenty four hours. Likewise, she can reverse time on a specific object for up to five minutes three or four times within an hour's period but gets a migraine. Using her powers in any way is draining, but pushing herself past the already identified limits puts an embargo on her abilities, meaning that she can't access them for longer and longer periods depending on how much over the line she went.
With development, she will be able to see into the future by travelling forward in a sort of 'flash forward' style, jumping into her future self through the power of time travel and then jumping back, however she won't be able to control how long she stays in the future before pinging back like an elastic band to the present. Likewise she may be able to jump back into her past self to alter a decision or action, however, she would not be able to take anyone with her. Another future development for her will be the ability to rewind time related to a specific object or person more than the five minutes she's currently limited to, ultimately being able to rewind up to an hour. Eventually, she will be able to accelerate the time of an individual or object, though it will have an ageing effect (as detailed below) on the target.
It's important to note that while she's immune to the effects of her powers (i.e. she doesn't age by accelerating time around herself), others are not. If she were to be able to accelerate the time of others, rather than stop or slow it down, they would age, this may not prove to be too much of a detriment, but the more she uses her powers on someone else, the faster their ageing process would be; after a certain number of times, ten minutes in an accelerated state would start reflecting as a year of ageing, which increases in year increments the more time they are exposed.
Enhanced Dexterity
Liv is able to precisely control her movements and muscles meaning that she is never clumsy or fumbling. She's extremely coordinated and flexible, able to perform feats such as juggling and high-wire acts without breaking a sweat or losing her balance and this also allows her to navigate dangerous, narrow tunnels or networks of lasers with ease.
She tends to only fall over when physically uprooted or pushed, but even then tends to be able to land at least on all fours, her abilities granting her the unique ability to know where she is in relation to the ground at all times, able to twist herself so that she lands in a way that does minimal damage to herself. She's able to keep her balance and stand upright on most unstable surfaces, includng moving vehicles and during an earthquake. She's able to regain her balance or bounce back to her feet quickly, and through a combination of her dexterity and years of pratice she's a dab-hand at throwing knives with almost pinpoint accuracy. This power has also allowed her to be a master at sleight of hand, supporting her in doing close-up magic tricks.
As she doesn't have enhanced condition, twisting to avoid falls can damage her and cause her to twist or strain muscles, likewise she isn't invulnerable and is susceptible to injury in all the ordinary ways. Her joints are particularly susceptible to strains and sprains. She's also not able to turn this power off.
Origin
Born into poverty, Liv grew up on the breadline. She wore hand-me-downs at school and was constantly picked on and teased for being too chubby-cheeked, for being poor, for being ‘white trash’. For having torn clothes and never having new shoes. She wasn’t invited to parties for the most part and she was relatively socially isolated from her peers, finding that sense of community within the immediate vicinity of where she lived. There were a few other kids there with similar problems and they stuck together. Each at different schools they did their homework together in the local library and played in the park, keeping each other company because no one else would.
Her mom and dad both worked from the time she was four, meaning that she was often in the care of her elderly neighbour who was the one who sparked her interest in illusions. She became very good at sleight of hand tricks, disappearing coins and the like, before she was eight, fascinated by the art of misdirection. She was told, by Eileen, stories of the magic circle, a place where the most elite magicians could go and be part of something bigger than themselves, a mystical club where they shared secrets and helped each other become better at their craft. From that point on, it was all she wanted to do to join them, and be a part of that. A part of something bigger.
When her father realised that she was very good at sleight of hand, he started trying to use that ability to get her to steal, just the odd thing here or there, a watch, loose change, escalating up to wallets. He always promised her that it was okay, they were doing it for the greater good and she was daddy’s little girl, she was doing the right thing to help mommy. She was doing her bit to earn her keep.
Her more obvious powers manifested in a way that surprised everyone. She’d failed a math test not too long after her eleventh birthday and though no one had said anything to her, she was hot with shame and declared rather loudly that she wanted to go home. She felt the sensation so vehemently and wanted to be there at that precise moment. She felt a buzzing in her ears and a humming sound before she suddenly wasn’t in the classroom anymore, but was at home, in the lounge, startling the heck out of her parents who had been getting intimate on the couch.
Kieran, after calming his hysterical wife and daughter down, realised that if she’d managed somehow to get home without even opening the door his daughter, his little Lizzie, was something special. And something that could be used.
She thrived under the attention offered to her by her father. He helped her practise her powers of teleportation after working out that if she said a word that was where she went (purely by accident, she kept getting frustrated and teleporting places after she’d said where she would rather be). She discovered her ability to freeze time by accident when she got caught by the person whose pocket she was picking. She ended up panicking and froze him in place, getting free from where he'd taken her wrist and he'd unfrozen as she ran away. Knowing her father would want to use that, too, she didn't say anything and wasn't actually able to replicate the effect until she was in her late teens.
Teenage Dreams
Her father wasn't really big on high school, wanting to keep her at home and use her powers for his benefit, keeping her from school more often than she went. Eventually, he pulled her out to 'home school' her. Though she wasn't aware, her mother hated what Kieran was doing, and how he was using their daughter to do it. Promising never to sell her daughter out, she left and never looked back, walking out on Lizzie and Kieran when she was twelve and a half. This meant that whilst she was free from having to see what was happening, Lizzie was stuck being kind of a pawn for her father, who only was interested in her as a potential criminal contact and ally rather than taking care of her as a daughter, or valuing her as a person.
He got arrested when Liv was sixteen, by this point she'd been taking part in a number of crimes with him and on his behalf, but he took the fall claiming sole involvement in the robberies, making sure that she could continue her illustrious criminal career, making him a proud father.
She only visited him once in jail, where she told him she hated him and what he'd made her do. He'd given her name to a couple of colleagues who could have made good use of her, people who had tried to take her to live with them and she'd ended up teleporting away numerous times so they couldn't find her, since Kieran didn't have the most discerning tastes in his friends. Her visit was a goodbye; she told him she was leaving, running away, and that he would never see her again.
Waking Up in Vegas
Vegas was everything that she had hoped for; a city she could get lost in. And she did. Lying about her age, she got odd jobs in diners to pay for a crummy motel and she supplemented her income by doing street magic, sleight of hand, card tricks and such. She swore she'd never steal again, and she didn't. It was after she'd been working at the small diner for a year or so that she met Remy Martel, someome with whom she became immediate, fast friends. He helped find places for her to perform magic and had a magnetic personality that drew people towards her to watch, always being the first 'random person' of her onlookers to be picked on. Eventually, with his help, she actually became quite a famous 'on the strip' magician, spending hours entertaining tourists & locals alike, always working on new magic tricks and beginning to realise that this truly was where her passion lay.
She got a job working behind the scenes for a magician who wasn't really all that good, but it was a foot in the door. She kept her job at the diner, kept working on the streets performing and honing her close-up magic skills, and meeting a variety of folk that lived in and passed through the city. Remy had always told her she was too good for just working backstage but it wasn't easy to break into the big league, as it were.
She did get some jobs doing dinner entertainment at casinos for the high rollers, though she didn't like some of those as much as she might have done, since the high rollers were often greasy, slimy men who had wandering hands. But it paid well, and it allowed her to get out of the crummy motel and into a crummy apartment. There was one casino that paid particularly well, with an engaged - yet absent - owner who never let the high rollers get away with mistreating any of the staff, so she tried to work there as often as she could in the evenings. After a few years, Liv was earning a comfortable living, but it wasn't enough. She wanted to perform. The itch to be on stage was overwhelming.
Her opportunity came when the magician she was working for was arrested right before a show. They couldn't cancel, and she offered to be the replacement, confident enough that she told the venue if people complained, she would cover the cost of all their tickets. There was no way that she could afford it, but the stage manager backed her up and took a chance on her.
They didn't regret it. Her show got rave reviews, and all of a sudden, just like that, her fortunes changed. Her show started small, she was taken on as an additional act, but within two years, she was headlining. Lisbeth, Mistress of the Unexpected was her stage name and she became almost an overnight sensation.
After having been self sufficient since she was sixteen and a half, fighting for everything she had, the world was suddenly her oyster, and under the cover of 'magic', she was able to use, hone and practise her powers pretty much in public. She had more money coming in than she knew what to do with and a lot of it just sat in accounts accruing interest. She bought her apartment from the guy that owned it for over the asking price and started making it her home; she kept her equipment there as well as letting her friends stay - or hide - whenever necessary. Having a box that made people 'disappear' was pretty handy if someone came to her place looking for an individual who really didn't want to be found. Whilst Vegas was full of people who came and went, when the best friend she'd had in years disappeared without a trace, it did make her worry, she hired people to try and find him, but couldn't seem to get any traction.
Annabeth turned up one afternoon in November with her metaphorical cap in hand. She'd seen her daughter's posters, seen her show and tracked her down to ask for money. Unsurprisingly, Liv had no interest in helping out the woman who had abandoned her and turned her away, at least at first. By the time she'd had a change of heart, Annabeth had reported her to the authorities as a super in a moment of spite. She was arrested about three hours later, caught by surprise and put down with a tazer.
She woke up in a holding cell, having been arrested for being a super. She found out who had told on her and managed to wrangle a phone call to her manager, who said that she'd try and keep it under wraps until the SEA passed, and when she got out she'd try and spin it so that they could get something positive from it.
She was only in jail for a week or so before they approached her about joining something called the Wraiths programme; an elite set of supers who were working off their sentences or experiencing a modicum more freedom in order to serve their country. Though dubuious, she accepted hte offer in order to get out of a jail that she hated, and to perhaps have access to the powers that she missed so much.